Notes

October 11, 2020 permalink

Monkey Island 2 — Talkie Prototype!

I love when people dig up new dirt on my favorite things from 30-ish years ago, in this case a playable prototype of a never-developed “talkie” version of LucasArt’s The Secret of Monkey Island 2: LeChuck’s Revenge. The folks at the venerable MixNMojo site have a good writeup, including a detailed archeology on the differences and new sound resources discovered, along with information and images of LucasArt’s internal debugging tool called Windex (which ran on a second monitor in Hercules monochrome graphics mode!). Neat.

August 9, 2020 permalink

On Animalese, Localization, and Video Game “Beep Speech”

I’ve long wanted a name for the dot-dot-dot-dot sound effects that have stood in for speech in video games since the early NES days — here described as “beep speech” which works for me! This video is a great roundup on how those beeps function, how they’ve been used over the years (up through Simlish and the even more recent Animal Crossing hybrid speech, which is actual vocalization skewed into psuedo-gibberish), and how they’ve been tweaked when games are translated and localized for different cultures’ languages.

Pagination

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