I’ve long wanted a name for the dot-dot-dot-dot sound effects that have stood in for speech in video games since the early NES days — here described as “beep speech” which works for me! This video is a great roundup on how those beeps function, how they’ve been used over the years (up through Simlish and the even more recent Animal Crossing hybrid speech, which is actual vocalization skewed into psuedo-gibberish), and how they’ve been tweaked when games are translated and localized for different cultures’ languages.
Notes about synth
Bleep Labs gives a quick soldering demo. I wish all videos like this had such excellent synthy noises to accompany the action.
Nobuyoshi Sano (composer on the arcade series Ridge Racer and Tekken) and Yasunori Mitsuda (who worked on Secret of Mana and composed the music for Chrono Trigger, along with a number of other Square games) have started a new studio called Detune to continue their work on bringing synthesizer emulators to the Nintendo DS. Here Sano demos their upcoming KORG M01 release, which replicates the late 1980’s sounds of the KORG M1.
NewForestar’s NESynth, bringing 8-bit style waveforms to an iPhone app. It supports P2P collaboration with other iPhones, but it if it had a full tracker built into it it’d be killer. The accelerometer-tilt pitch-bending and “Famicom controller mode” are neat additions.
Kraftwerk’s “Pocket Calculator” faithfully played on the Nintendo DSi. There’s a new version of the KORG DS-10 software coming out in September (in Japan, anyhow – here’s hoping that it comes stateside), which will be a must-buy.