I’d buy these, Halloween time or not. Vespertiulium Clothes Pegs, by Art. Lebedev Studio.
(Via FFFFOUND!)

I’d buy these, Halloween time or not. Vespertiulium Clothes Pegs, by Art. Lebedev Studio.
(Via FFFFOUND!)

I hate to steal links from the Make blog multiple times in a single day, but this is another one that’s hard to pass up. French product/industrial designer Aïssa Logerot created an LED-tipped fake spray can for doing a bit of light (photo) graffiti. Even better, the battery can be recharged by shaking the can. Genius.
(Via)
(video no longer available)
Rhonda. It’s a nifty 3D drawing/sketching app that’s been making the rounds for a few years, and now the video of its creator sketching with it has finally been posted on the web. Even better: it’s been ported to openFrameworks and is being actively maintained on a number of platforms.
https://www.youtube.com/watch?v=LneBdFn5CME
A thorough set of the indentity bumpers from Nick at Nite, circa 1991. Kind of surreal (and tedious) watching these back to back, but it’s amazing how many of them I remember, and how many were done by well-known animators. This is where things were at in the early 90’s NYC animation trade. A number of these folks would later be rounded up in Atlanta to help create Cartoon Network. Sadly, all of these cable channels seem to have lost their sense of purpose, with Nick at Nite now showing ‘retro’ shows like “Just Shoot Me”, TV Land focusing on reality programming, and Cartoon Network becoming a dumping ground for kid’s live-action.
Related branding regression: MTV International drops the famous animated/adaptable MTV logo in favor of a static mark, and (the horror!) Nickelodeon is moving away from their venerable and innovative “splat” logo after nearly 30 years of it being awesome.
(Via Cartoon Brew, where a number of the folks who worked on the N@N promos have left comments)
Pixel Film:Oo. from garth+ginny on Vimeo.
I really like this set of 50×50 pixel short films by garth+ginny. Once again, constraints can lead to effective art.
(Via Offworld)
Steam is gathering behind the open font / redistributable typeface movement, which will hopefully usher in some better typography options on the web. Arguments abound as to whether letting designers use whatever font they want on the web is a good thing, and the situation’s been moving at a snails pace for years due to the reluctance of both the font foundries and the browser makers, so it’s good to see actual, workable options on the horizon. Here are a handful of recent projects, all of which seek to ameliorate the licensing issues inherent in the use of embedded fonts:

I’d been wondering what those thinly-etched or embossed porcelain “hidden images” found on antique plates and teacups were called: lithophanes. Artists would carve molds for them using warm wax over a glass plate, with a mirror to reflect light from a window underneath so they could get a preview of their work. A translucent bas relief, with the subtle grisaille quality of a lithograph.
I came across the name after seeing a blog entry on Finkbuilt about using his CNC router robot to computer-carve some psuedo-lithophanes. Is there anything that CNC and/or laser etching can’t do?
A video of his machine carving:
(Photo above via the Wikimedia Commons)
Wow, a surprisingly faithful version of the incredible Eric Chahi game Another World (aka Out of this World) recreated using Little Big Planet on the PS3. The only thing that would have made it better is if LBP let the creator script along your alien buddy.

UltraEdit, the Windows text editor I’ve been using for years, has a “bold new interface”, cited in the promo email as “a thing of beauty”. Sigh.