Tag: art

  • Bute Tarentella

    [Video no longer available]

    Experimental animation pioneer Mary Ellen Bute’s short film Tarentella was selected this week for preservation in the National Film Registry as a culturally significant film. From the press release:

    “Tarantella” is a five-minute color, avant-garde short film created by Mary Ellen Bute, a pioneer of visual music and electronic art in experimental cinema. With piano accompaniment by Edwin Gershefsky, “Tarantella” features rich reds and blues that Bute uses to signify a lighter mood, while her syncopated spirals, shards, lines and squiggles dance exuberantly to Gershefsky’s modern beat. Bute produced more than a dozen short films between the 1930s and the 1950s and once described herself as a “designer of kinetic abstractions” who sought to “bring to the eyes a combination of visual forms unfolding with the … rhythmic cadences of music.” Bute’s work influenced many other filmmakers working with abstract animation during the ‘30s and ‘40s, and with experimental electronic imagery in the ‘50s.

    Bute’s final piece was an interpretation of Finnegans Wake, one of the very few attempts ever made at staging Joyce’s novel of troubled dreams.

  • James Gurney Draws Dinosaurs All Day

    One time my son had a friend over. I heard the friend say in a stage whisper, “Does your dad have a job?” No, my son replied. “He just stays home and draws dinosaurs all day.” James Gurney, creator and illustrator of Dinotopia, on growing up with art. (His Gurney Journey blog on illustration, drawing, and painting is very much worth reading, by the way)
  • Linguni a La Stigmata

    From a 1992 New York Times review of one of my favorite books from when I was in school, Penn & Teller’s How to Play With Your Food:

    A copious plate of pasta arrived, with no sauce. Teller suddenly stabbed his palms with a fork and rummaged through the strands of linguine. When a bright red river surged from beneath the plain pasta, Teller stood up, dripping red palms outstretched. Voila! The thrillingly gruesome “Linguine a la Stigmata.” Waiters smiled, diners at nearby tables didn’t notice a thing, and the linguine was served to one and all. …

    “Violence is what gives you real excitement,” [Penn] continued. “It’s what gives us the rage to live. Without violence, you don’t really have art. You have to have your Shakespeare, your Greek tragedies. Teller and I are both very pro-violence in the arts, but only in the arts. No one wants to go on a roller coaster that’s slow and flat.”

    But does that include sticking a fork into your eye? Absolutely. “Nothing is more life affirming than doing this stuff and not being hurt,” Teller said. “It’s cool to be startled. You laugh, and that’s a social activity. There are repartees, and there is ramming a fork into your eye.”

  • Catmull Interview

    They didn’t think it was relevant. In their minds, we were working on computer-generated images—and for them, what was a computer-generated image? What was an image they saw on a CRT? It was television.

    Ed Catmull, co-founder of Pixar and pioneer of computer graphics, on the time he and his nascent team were brought in to ILM during the filming of the second Star Wars movie.

    From an ACM Queue interview between Catmull and Pat Hanrahan. There are also some good quotes about incubator projects like ARPA providing protection for new ideas, arts education, and the role of artist-scientists in the graphics field.

  • Hokusai Glasses

    Megana-ya (Seller of Eyeglasses), by Hokusai, circa 1811-1814, part of a incredibly great collection of health-related Japanese woodblock prints housed at the University of California, San Francisco. Having recently bought a new pair of glasses, I can relate.

    (Via Pink Tentacle)

  • Wrapped Snoopy House

    An art world / comics story I hadn’t heard before: in November of 1978, a Peanuts strip ran in which Snoopy expresses his love for Christo and Jeanne-Claude’s ephemeral environmental installations. 25 years later the artists responded by presenting the Charles Schulz Museum with an actual reconstruction of Wrapped Snoopy House.

    (Image above from Landfall Press, where you can buy a litho of the artists’ working collage for this piece)

    UPDATE: there’s a nearly identical post over at Dinosaurs and Robots, dated almost exactly 24 hours before this post. I’d honestly not seen that when I posted this, so there must be something freaky going on in the collective unconscious…

  • Kurosawas Dreams

    Akira Kurosawa’s Dreams (,Yume): a mostly quiet, artful film with eight short vignettes (five dreams and three nightmares) reflecting the remembered dreams of the director throughout his lifetime. Despite the segments being separate, discontinuous stories, I enjoyed their shared abstract sense of looking for something, a great dream motif. Unfortunately the quality of the pieces vary, but the ones that are good border on the sublime. In some ways they remind me of animated versions of Jeff Wall’s artifically-constructed photographs (but maybe I’m just conflating this film’s first nightmare with Wall’s Dead Troops Talk).

    Like many of his other later movies, Kurosawa had difficulty getting this film financed by the Japanese studios, but a script sent to Steven Spielberg helped secure money from Warner Bros. Interestingly, the visual effects in the movie (including a walking-through-an-oil-painting sequence later echoed in What Dreams May Come) were supervised by Ken Ralston of Industrial Light and Magic (of Star Wars and Back to the Future fame), and there’s a cameo by Martin Scorsese as Vincent van Gogh, so despite the traditional Japanese cultural elements, there’s definitely a Western tinge to this one.

    Other good movies about dreams and dreaming:

    • (film and memory as dream)
    • Brazil (dreams as heroic escapism)
    • Waking Life (once you get past the philosophizing, it clicks)
    • The Science of Sleep (not my favorite Gondry film, but fun)
    • Hatsu Yume (Bill Viola’s video art piece, worth mentioning even if it’s not strictly a ‘movie’)
    • Paprika (vividly crazy dream visuals from an anime master)
    • I assume that Inception and Vanilla Sky / Abre los ojos should be in this list, but I haven’t seen them yet…

    Any others I should know about?

  • Sensing Nature

    From David Cyranoski’s review of the Sensing Nature exhibition at the Tokyo Mori Art Museum:

    The merging of nature and human activity harks back to earlier Japanese tradition, according to art historian Toshio Watanabe of the University of the Arts in London, who is lecturing at the gallery. The famed woodblock landscapes of Japan usually depict human endeavour coexisting with nature — unlike Western art, in which nature is an awesome, sublime force that often excludes or overpowers humans. Even in Hokusai’s famous 1832 painting The Great Wave off Kanagawa, Watanabe explains, the people don’t look panicked and no boats are overturned: “The picture is as much about the energy of the boatmen as the waves.”

    Above video from the show: Snow, an interactive installation of feathers created by Yoshioka Tokujin.

  • Matisse Photos

    Art and Science Collide in Revealing Matisse Exhibit from Northwestern News on Vimeo.

    Computational image processing researchers at Northwestern University teamed up with art historians from the Art Institute of Chicago to investigate the colors originally laid down by Matisse while he was working on Bathers by a River:

    Researchers at Northwestern University used information about Matisse’s prior works, as well as color information from test samples of the work itself, to help colorize a 1913 black-and-white photo of the work in progress. Matisse began work on Bathers in 1909 and unveiled the painting in 1917.

    In this way, they learned what the work looked like midway through its completion. “Matisse tamped down earlier layers of pinks, greens, and blues into a somber palette of mottled grays punctuated with some pinks and greens,” says Sotirios A. Tsaftaris, a professor of electrical engineering and computer science at Northwestern. That insight helps support research that Matisse began the work as an upbeat pastoral piece but changed it to reflect the graver national mood brought on by World War I.

    The Art Institute has up a nice mini-site about Bathers and the accompanying research, including some great overlays on top of the old photos to show the various states the painting went through during the years of its creation.

    (Via ACM TechNews)

  • Maya Blue

    Ancient pigment history is fascinating. From dried beetles (carmine) to sea snails (Tyrian purple) to ground up human and feline mummies (the rather uncreatively-named Mummy brown), colors come from some weird places. I’d heard of Maya Blue before, but didn’t realize that it’s more of a process rather than a specific mineral pigment. The color was made by intercalating indigo (añil) into fine clay over continuous heat. The slow fusing with clay made the paint exceptionally resistant to weather and acidic conditions (and even modern solvents), and the process wasn’t fully understood / rediscovered until a few years ago. Cooking it up may have been ritualistic, as the incense copal was often burned in the same bowls. The color was important in sacrifice rituals as well: when the Sacred Cenote of Chichen Itza was dredged back in 1904, a a layer of blue silt 14-feet-thick was found at the bottom (sensationalism aside, the silt was likely more from all of the blue-painted pots tossed in than the blue-painted people…I hope).

    From Discoblog:

    The researchers knew that the Mayans made their blue by heating the pigment with palygorskite (a type of clay); their analysis showed that this heating allowed the pigment to enter tiny channels in the clay which are sealed after the mixture cools, protecting and keeping the pigment true blue for centuries.