Links and write-ups about beautiful things from around the web!
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デカリス Giant Tetris from Sega Via Arcade
デカリス [Giant] Tetris, from Sega.
(Via Arcade Heroes)
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Ergotopography
“The art of writing symbols that say where you’re working from.” The original was WFH, Working From Home. Following that pattern, then, you might get:
WF(O<-<)
Working from a bathWFgl___/
Working from a boat (with an outboard motor)WF§-__/
Working from a boat (with a more serious motor)“WF ”
Working from spaceWF=====
Working in a linear accelerator…
(Via New Scientist and Language Log, which has an interesting discussion of trying to work out what the best neologism for these ASCII art variations should be)
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Cho Chabudai Gaeshi — Flip the Table
Taito’s new Cho Chabudai Gaeshi, a game based on a literal interpretation of the Japanese idiom “flip the table” (chabudai gaeshi). It gladdens my heart to see new weird games being made for the arcade. At least it’s easier to relate to than Boong-Ga Boong-Ga.
As one commenter on Kotaku notes, “If they localized this in the US it’d have to be called ‘F*ck This’”
(Via Offworld)
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Computational Legal Studies
A blog featuring infographics pertaining to legal and political science research.
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Heres a Toast to Alan Turing Born in Harsher
here’s a toast to Alan Turing
born in harsher, darker times
who thought outside the container
and loved outside the lines
and so the code-breaker was broken
and we’re sorry
yes now the s-word has been spoken
the official conscience woken
– very carefully scripted but at least it’s not encrypted –
and the story does suggest
a part 2 to the Turing Test:
1. can machines behave like humans?
2. can we?Alan Turing by poet Matt Harvey, on the occasion of British prime minister Gordon Brown’s official posthumous apology to the mathematician and computer theorist. Originally read/published on the BBC Radio 4 broadcast Saturday Live, 12/9/2009.
(Via Language Log, from a mostly unrelated post on the language of homophobia in Jamaican culture, which is itself worth reading – depressing, but worthwhile)
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Laser Cave Prototype
Interactive Audio Visual installation for
Mekanism’s “After School Special” art show
location: gray area foundation for the arts http://www.gaffta.org/concept/construction : suryummy
visuals : suryummy
audio : suryummy, herbie hancock, various manipulated retro logos
software : VDMXThis is like a model of the world I wanted to live in when I was a kid, somewhere between Tron’s MCP mainframe world, Cybertron, and Marble Madness.
(Via Make)
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The Stanford Frankencamera to Help Further the
To help further the field of computational photography, a team at Stanford is working on a homebrewed, open source digital camera that they can sell at-cost to other academics in the field. Right now it’s pretty big and clunky-looking, but a camera that can be extended with the latest image processing techniques coming out of the labs would be very sexy indeed. There’s a recent press release that’s worth reading about the team, along with a video and an animation or two to explain the project.
Those that want to tinker with their existing store-bought cameras might want to check out the firmware hacks that are floating around out there, like the excellent CHDK software (GPL’ed, I think) that runs on most modern Canon digital point-and-shoot and dSLR cameras. With a little bit of elbow grease and some free tools you can add a lot of professional(ish) features and scripting support to your low-end camera.
(Via John Nack)
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Miha’s Sub-pixel Typography
Typophile user Miha is doing some awesome sub-pixel typography experimentation for making tiny text sharper (at least on LCD screens with RGB ordering – sorry CRT holdouts!). It’s this kind of hand-rendering and tailoring that makes this work craft, in the best sense of the word. Drawing out a legible, full alphabet with an x-height of 3 pixels? Impressive.
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Halloween Bat Clothespins
I’d buy these, Halloween time or not. Vespertiulium Clothes Pegs, by Art. Lebedev Studio.
(Via FFFFOUND!)
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Binocular Diplopia and the Book of Kells
How did reclusive monks living in the year 700 or 800 AD draw the intricate lines of the Book of Kells, rendered by hand at sub-millimeter resolution (about the same level of detail as the engraving work found on modern money), hundreds of years before optical instruments became available, hundreds of years before the pioneering visual research of Alhazen? According to Cornell paleontologist John Cisne’s theory, their trick was in the detail and pattern: by keeping their eyes unfocused on the picture plane, the monks could superimpose their linework and judge the accuracy against the template using a form of temporary binocular diplopia (sort of like willing yourself to view a stereograph or one of those Magic Eye posters).
That’s amazing.