Links and write-ups about beautiful things from around the web!
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Vanity Fair on Disney’s Ink & Paint “Girls”
From a good piece in this month’s Vanity Fair, “Coloring the Kingdom”, about the often-unsung Ink and Paint “girls” that cranked out most of the hand painting for Disney’s early feature days:
The end of the assembly line usually inherits all the problems. Preparing the animators’ vision for camera required the inking and painting of thousands of fragile, combustible cels with perfect refinement. During Snow White, it was not at all unusual to see the “girls”—as Walt paternalistically referred to them—thin and exhausted, collapsed on the lawn, in the ladies’ lounge, or even under their desks. “I’ll be so thankful when Snow White is finished and I can live like a human once again,” Rae wrote after she recorded 85 hours in a week. “We would work like little slaves and everybody would go to sleep wherever they were,” said inker Jeanne Lee Keil, one of two left-handers in the department who had to learn everything backward. “I saw the moon rise, sun rise, moon rise, sun rise.” Painter Grace Godino, who would go on to become Rita Hayworth’s studio double, also remembered the long days merging into nights: “When I’d take my clothes off, I’d be in the closet, and I couldn’t figure it out: am I going to sleep or am I getting up?”
(Via Mayerson on Animation. Photo © Walt Disney Productions/Photofest.)
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A Telephonic Conversation
Without answering, I handed the telephone to the applicant, and sat down. Then followed that queerest of all the queer things in this world,—a conversation with only one end to it. You hear questions asked; you don’t hear the answer. You hear invitations given; you hear no thanks in return. You have listening pauses of dead silence, followed by apparently irrelevant and unjustifiable exclamations of glad surprise, or sorrow, or dismay. You can’t make head or tail of the talk, because you never hear anything that the person at the other end of the wire says.
Mark Twain, writing an article for the June, 1880 issue of The Atlantic on the oddity of telephone conversations. Still relevant in our age of disjointed retweets, wall posts, and other overheard messages.
(Via Discover)
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Mia Doi Todds Open Your Heart Directed by Michel
Mia Doi Todd’s Open Your Heart directed by Michel Gondry, the master of making absolutely joyous videos using sublimely simple ideas.
(Via Coudal)
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Nanothermal Trumpets
Converting heat energy directly into sound using tiny electrical conductors is a 100-year-old idea for an alternative to the mechanical voice coil wire + moving diaphragm design of traditional speakers, but new research recently submitted to Applied Physics Letters demonstrates a new, actually feasible approach to making these speakers-on-a-chip. Still way too quiet and underpowered for use as a loudspeaker, but might have some novel applications in the near future as research progresses.
I like the name given to the 100 year old invention, though: the thermophone.
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Dagwood: No! No! No! This Can‘t Be Happening!!
From today’s Blondie strip, proof that even the boring legacy comics can be delightfully weird and fun sometimes. Maybe they’re trying to out-Sluggo Sluggo?
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Kottke Linked to This Time Stitch Stretch Video
Kottke linked to this time-stitch-stretch video, which is kind of fun to watch. Reminds me of the 1990’s video morphing work done using Elastic Reality, especially Michel Gondry’s video for Björk’s “Joga” (which I think was done with ER…anyone know?)
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Google Wave Was Built to Show Younger People How
Google Wave was built to show younger people how older people feel when they try to use the Internet. (@shiflett, via Swiss Miss)
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Rumor That Mysterious Bird of the Spirit Was the
Rumor, that mysterious bird of the spirit, was the first radio that Homosapiens invented.
—Nam June Paik. “High Tech/High Art in the Oriental Tradition.” Center for Advanced Visual Studies, M.I.T. 1987. Translated from German by Katherine Scott, 1986.
(Via Eye Level)
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Mechner and Chahi on Inspiration
From a recent interview with legendary game designers Jordan Mechner (the original Prince of Persia) and Eric Chahi (Another World) on being an auteur in the modern game development environment. Jordan Mechner’s advice to the young designer:
A good friend in another field gave me this piece of advice recently. He said that most people approach things “1-2-3.”
One is the first inspiration, the vision, the excitement. One is gold. One is touched with magic; everyone wants a piece of it.
Two is all the reasons it won’t work, or won’t sell, or could get screwed up; all the difficulties – technical, financial, logistical – that need to be solved.
Three is doing it.
Most people get stuck on two. My friend’s advice was to go in a different order: “1-3-2”. Skip two and go straight to three. I’d never heard it phrased quite this way before, but looking back, the things I’ve done in my life that I’m most glad of, I did them 1-3-2. So that’s my advice too.
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BBC Winter Olympics animation by Studio AKA
[Video no longer available]
A very nice animated spot for the BBC coverage of the Winter Olympics directed by Studio AKA’s Marc Craste, co-directed by Jon Klassen (aka Burst of Beaden, where you can read more about the video). I wish our tv spots looked more like this.