Tag: 1990s

  • Brian Moriarty Listen

    Game designer Brian Moriarty delivered quite a talk at the 1997 Game Developers Conference, touching on everything from interaction design, emergent play, community-created art, creativity, self expression, and even an unexpected but interesting tangent about 101 Dalmatians. In hindsight, many of subjects he talks about would become evident over the next decade, from the Sims to Etsy to Minecraft to social networking. From Listen! The Potential of Shared Hallucinations:

    Before we can learn, before we can grow, we have to be prepared to listen.

    What does it mean, to listen?

    The word is commonly understood to mean “attentive hearing.”

    It has its etymological origin in the archaic verb, list.

    “List!” they used to say. “Ssh! List! The wild boar is outside!”

    But the verb “list” also means to tilt something to one side.

    When a sea vessel leans to starboard or port, it is said to be listing.

    So how did the word “list” turn into the verb “listen?”

    Because when we try to hear something, we sometimes cock our heads in the direction of the sound.

    So to listen means more than to hear attentively.

    The word also implies a change of inclination.

    A new slant.

    To listen is to put ourselves into a receptive attitude.

    A position to be re-aligned.

    Also worth reading (the talk is also available for watching as a video in the GDC Vault) if you fondly remember the days of Hypercard, MUDs, and when text adventures reigned supreme on AOL, or if you like crazy 1990s Photoshop anaglyphs…

  • The Secret Font of Monkey Island

    A fan-made port of the pixel font built into the adventure game classics The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge. As a bonus, a separate version is available that is properly kerned and hinted. (double bonus: opening the .ttf file in Font Book reveals that the demonstration string for the font reads “You fight like a dairy farmer!”)

    A post combining Lucasfilm Games and typography? Immediate reblog!

  • Maniac Tentacle Mindbenders: How ScummVM’s unpaid coders kept adventure gaming alive

    Nice write-up by Ars Technica on the ScummVM project’s history and developers. Hard to believe it’s been around for over 10 years already! (also, I hadn’t heard that they had a brief-lived controversial build that supported Eric Chahi’s Another World, one of the best games of all time…)

  • Earliest Web Browsers

    Ars Technica has up a history article on the early web browsers, a rare glimpse into the largely-forgotten software that beat NCSA Mosaic to the punch but didn’t quite make it into pop culture consciousness (seen above is ViolaWWW, notable for early stabs at browsing history, bookmarks, styles, and even embedded scripting — probably also the first web browser I remember using on my Slackware copy of X Windows circa 1994! </old>).

    For all of the developments in web technology since 1991, it’s remarkable to see how many UI features and browsing concepts emerged almost immediately and are still with us today.

  • RIP Charles Napier

    [Video no longer available]

    RIP Charles Napier, who I’ll always remember as the great voice actor behind The Critic’s Southern TV magnate Duke Phillips. If you have access to the Critic DVD set, be sure to listen to the commentary tracks where Maurice LaMarche and Nick Jameson share the recording booth with a seemingly uncomfortable Napier… (the above clip also features the remarkable Doris Grau, who passed on around the time the show was still in production)

    “ALL HAIL DUKE, DUKE IS LIFE.”

    (h/t to SuperHappy)

  • Rip Steve Jobs

    I remember when Wired ran their May, 1997 issue, focusing on the downfall and imminent demise of Apple with this striking (and to some, controversial) cover. Most of their “101 Ways to Save Apple” suggestions are in hindsight nonsensical (merge with Sega to make games!), a few were prescient (build a ~$250 PDA phone that can do email!), but one definitely stands out as the prize winner:

    50. Give Steve Jobs as much authority as he wants in new product development. … Even if Jobs fails, he’ll do it with guns a-blazin’.

    He definitely didn’t fail, by anybody’s standards. It’s hard to think of many individuals out there who have had a bigger impact on popular computing and technology, not to mention who have led the charge for design and innovation as still-relevant business ideals in the 21st Century. RIP Steve Jobs.

  • The Deleted City

    The Deleted City, an installation that lets visitors explore the virtual ‘homesteads’ of Geocities.com, the most popular gathering place on the 1990’s WWW. For those not familiar, the site made it easy for the average person to set up a basic website (tacky graphics and all), and then group it into a ‘neighborhood’ based on the site’s presumed subject matter.

    The installation is an interactive visualisation of the 650 gigabyte Geocities backup made by the Archive Team on October 27, 2009. It depicts the file system as a city map, spatially arranging the different neighbourhoods and individual lots based on the number of files they contain.

    In full view, the map is a datavisualisation showing the relative sizes of the different neighbourhoods. While zooming in, more and more detail becomes visible, eventually showing invididual html pages and the images they contain. While browsing, nearby MIDI files are played.

    I love the choice of music for this demo video.

  • Lucasarts Adventurer

    OMG OMG, some kind soul is posting good-quality, full-page scans of all of the old LucasFilm Games / LucasArts Adventurer magazines! Created at the company’s artistic height, these gems were half retail catalog, half inside scoop trivia treasure trove, decked out with never-to-be-seen-again Steve Purcell art (including single-page Sam & Max comics parodying the major Lucas game release featured that issue). They now sell for an arm and a leg on eBay.

    I used to have every one of these, but they all vanished to whatever corner of the landfill my triangular Day of the Tentacle box and Dial-A-Pirate wheels ended up in…

    (Via MixNMojo)

  • Lucasfilm Games Tv Humor Video

    If you’re a fan of the old Lucasfilm Games (and the kind of video game nerd that likes this sort of weird find…), don’t let your week go by without watching this internal Lucasfilm Games parody video unearthed by Mix n’ Mojo. Shots of Skywalker Ranch, Ron Gilbert, Larry Holland, jokes riffing off of the “Bo Knows” and “Spielvergnügen” (erm, Fahrvergnügen) ads, and even a song sung on the Ranch’s porch about their adventure games. It doesn’t get much more 1990 then this, folks!

    (Bonus: watch for the boxed copy of King’s Quest V on the desk at around 8 minutes in — how’d that get in there??)

  • RIP Macho Man

    RIP Macho Man. Few people exemplified the XTREME!!!! 1990s marketing aesthetic quite so well.