Notes

Links and write-ups about beautiful things from around the web!

  • Notorious

    Hitchcock’s Notorious. Ingrid Bergman hired to spy on former Nazis in Rio largely on the grounds of her notable promiscuity, with nuclear age intrigue so current for 1945 that the FBI had Hitchcock under surveillance. Tense stuff once the plot gets rolling, and a great unraveling ending.

    Also worth watching for its top-notch use of rear projection special effects: if you think that modern movies and tv shows use a surprising amount of green screen for inserting fake backgrounds, it’s worth remembering that it’s an old idea. All of the foreground action for Notorious was filmed on set in California, with background footage shot by a 2nd production crew in Rio and Miami, beautifully worked in behind the actors so that it’s really hard to tell sometimes.

  • Makes Me Feel Like Were All Just Wired Up Like a

    Makes me feel like we’re all just wired up like a 66 punchdown block. Hopefully with a bit neater cabling.

    (From the Otis Archives Flickr stream of Walter Reed’s medical museum)

  • Breakdowns of 1936 — Warner Brothers Bloopers

    Breakdowns of 1936, Warner Bros’ annual in-house blooper reel (surprisingly uncensored). At least now I know what the most common swear was in 1936!

    (Via Coudal Partners)

  • Phantasmagoria

    It’s interesting to look back at the hype and spectacle of the early CD-ROM games (with novelties like Myst flying off the shelf the medium was hailed as the savior of declining video game sales) as a parallel to the hype and spectacle of the real 18th Century phantasmagoria and magic lantern parlor theater. From classic gaming site GOG.com’s short editorial piece commemorating their recent addition of Roberta William’s popular 1995 FMV horror game Phantasmagoria:

    In the mid-1700s, long before horror pioneers like Alfred Hitchcock, films such as Dracula and Frankenstein, and even cinema itself, the predecessor to horror cinema was born in a tiny coffee shop in Leipzig, Germany. The proprietor of the shop, Johann Schropfer, welcomed patrons with a warm beverage and an invitation to shoot the breeze and some stick in his adjoining billiards room. But the extra attraction of running a table after a long workday didn’t do much to boost Schropfer’s steadily declining patronage. In an effort to drum up business, Schropfer cast out pool tables and converted the billiards parlor into a séance chamber. […]

    By the late 1760s, Schropfer’s once-deserted shop had evolved into a hotspot where patrons gasped in awe at ghostly images projected onto smoke, chilling music, ambient sounds, and burning incenses whose aromas were evocative of malevolent forces. The masterful performance put on by Schropfer proved so lucrative that the coffee-shop-owner-turned-showman took his show on the road throughout Europe until 1774, at which time Schropfer, perhaps haunted by the specters he alleged to call forth from the afterlife, took his own life.

  • Waiting for Guffman

    Waiting for Guffman. A lot of folks don’t seem to know that this one was filmed in Austin and Lockhart, TX, so there’s that bit of trivia for you. There are also some very quick cameos by David Cross, Brian Doyle-Murray (Bill Murray’s older brother), and in a very obscure part as the guy mouth-juggling ping pong balls, Turk Pipkin.

    Parker Posey grilling a single chicken wing is one of the saddest things I’ve ever seen committed to film.

  • A Private School Principal Once Told Me That in

    A private school principal once told me that in the history of literature, the greatest translation of all time was the English translation of Waiting for Godot, because Samuel Beckett had personally translated it from French, in which he’d originally written it, into English, his mother tongue. Well, Steve Purcell just might be the Samuel Beckett of comic book video games. From an article on Huffington Post declaring that Steve Purcell’s Sam & Max Hit the Road is among the greatest comic book games ever (hard to deny). Nothing revealing in the article, I just enjoy that one of my all-time favorite cartoonists is becoming well-known enough now after 20+ years to start making appearances on sites like HuffPo.
  • Shadow of a Doubt

    Slowly working my way through all of Hitchcock’s oeuvre, moving on to some of his films that haven’t fully entered our pop culture lexicon. Shadow of a Doubt was one of his better early American movies, with some nifty subtext, a minor tinge of telepathy, and possible vampiric overtones. Definitely a 1942 pre-war Americana kind of movie, but with the signature Hitchcock dark humor and psychological uneasiness that turns the Norman Rockwell small town on its head.

  • A Small Dose of Arcade Game Humor from Giant

    A small dose of arcade game humor from Giant Robot’s newest Game Over art show, by painter Jeremy Tinder.

    (Via GameSetWatch)

  • Uncle Fester Laughing in Theater

    The New York Times has up a nice review of the new Charles Addams exhibit at the Museum of the City of New York:

    The city street is dark and deserted. The buildings are empty. There are no witnesses. A lone man carrying a briefcase, after a long day at the office perhaps, approaches a subway staircase. Out of the subterranean gloom, a giant human hand protrudes, its index finger beckoning the office worker, inviting him into the depths. His eyes are wide with astonishment, his face showing the hint of a grin, as if the bizarre, illicit invitation were not entirely unwelcome.  […]

    Above is my personal favorite Addams cartoon, perhaps one of my favorite cartoons of all time. His drawings are often cited as finding their humor and inspiration in the macabre — I think their lasting appeal comes more from his ability to find joy in laughing at and rejecting the bleakness of modern life.

  • Ren and Stimpy Production Music

    WOW, I’m about four years late on this one, but in case anyone else hasn’t come across this: a fan has collected and cataloged a huge chunk (nearly 7½ hours worth!) of the incidental music from Ren & Stimpy. You know the stuff: the delightfully surreal, atomic age lounge music that defined the series. Don’t miss the smallish image link to Volume 2! The direct download links went dark, but if you poke around towards the bottom of the comments you can probably figure it out…

    (spotted via twomuch)