Tag: vision

  • The Timing of Blinks

    Update 11/3/2009: RadioLab did a short piece in October on this phenomenon, even discussing the Mr. Bean test with the Japanese researchers: http://blogs.wnyc.org/radiolab/2009/10/05/blink/

    ———-

    From recent research out of Japan: “The results suggest that humans share a mechanism for controlling the timing of blinks that searches for an implicit timing that is appropriate to minimize the chance of losing critical information while viewing a stream of visual events.” In simpler words, the researchers found that audiences watching movies with action sequences have a strong tendency to synchronize their blinking so that they don’t miss anything good.

    I’m not sure that this is interesting in and of itself, but it’s, um, eye-opening to think that we have our eyes closed for nearly 10% of our waking life. That’s roughly 10 full minutes of every movie lost to blinking. I imagine that editors already take this phenomenon into account, at least to some extent?

    Full text available available in the Proceedings of the Royal Society B – Biological Sciences. Thanks, Creative Commons!

    (Via NewScientist)

  • LEGO NXT Sequencer

    A fun LEGO Mindstorms NXT sequencer project from Damien Key of Domabotics. I like the simplicity of this design (and the whirring of the LEGO motor adds something to the sound, almost like the scratchiness of vinyl).

    (Via)

  • Real Time Object Recognition on a Mobile Device

    http://www.youtube.com/watch?v=lUUxGvDqok4

    Real-Time Object Recognition on a Mobile Device. I’ve seen this done for product lookups like books and boxes of cereal at the store, but hadn’t considered the accessibility implications. Not a bad idea, assuming that it produces valid information most of the time. Also seems like it would be limited to objects of a specific scale?