April 24, 2010 permalink
Akihabara →
Nice-looking little HTML5 <canvas> 2D game engine and toolkit written in JavaScript. More and more the apps are moving to the browser and out of the land of plugins and standalone RIA clients.
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April 24, 2010 permalink
Nice-looking little HTML5 <canvas> 2D game engine and toolkit written in JavaScript. More and more the apps are moving to the browser and out of the land of plugins and standalone RIA clients.
March 28, 2010 permalink
Nifty HTML5 <canvas> procedural/generative drawing demo (similar to drawing in real time with Processing or The Scribbler)
November 28, 2009 permalink
Another World ported to HTML5’s <canvas> and JavaScript.
One of the best games of all time, now running experimentally in your browser, demonstrating that the future could be very bright for non-proprietary interactive content on the web. It’s only the first part of the 2nd level (or whatever you want to call the cage-swinging, alien-buddy-meeting scene) and it’s glitchy, but still looks beautiful and smoothly animated (maybe a bit too smooth, due to the <canvas> polygons being all anti-aliased and filtered out of the box). If you’ve never played the original game, an amazing high-res WinXP-compatible remake came out a couple of years back in honor of the 15th anniversary of its original release.
(Via GameSetWatch)